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 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.4 - The Sol Chronicles

Posted: Sun Apr 15, 2018 7:07 am 

Replies: 4
Views: 493


Thanks Soup, makes things not so big :) Right, a little update. I'm kind of done with the new systems, all the systems have been built and are finished. All the new bases, asteroid fields etc are all in. All the encounters are done, all the new patrol paths, hundreds of the damn things are done. All...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.4 - The Sol Chronicles

Posted: Fri Apr 06, 2018 1:57 am 

Replies: 4
Views: 493


Got back into it earlier this year, and then i thought, i wonder if i can remember how to do things in FL, and then it all started coming back to me. Find it relaxing tbh. Here's another screenie from my Jupiter system... Think i made a Discovery lol. Btw, any way to make the images smaller on here?...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.4 - The Sol Chronicles

Posted: Sun Apr 01, 2018 6:21 am 

Replies: 4
Views: 493


https://vgy.me/PaA1gJ.jpg Genesis 1.4 'Sol Chronicles' mod update. Some major new additions coming to the next version of Genesis. The Sol Chronicles features the addition of a complete Sol system to the mod. All the major planets now have their own system, so the new systems are named like this, M...

 Forum: FL Community News & Interviews   Topic: Bananaworld server resurfaces

Posted: Thu Jan 04, 2018 2:19 pm 

Replies: 3
Views: 1015


Thanking you, all server issues were resolved prior to launch so going good now :)

 Forum: FL Community News & Interviews   Topic: Bananaworld server resurfaces

Posted: Thu Jan 04, 2018 2:58 am 

Replies: 3
Views: 1015


Hi all,

Bananaworld server running my new Genesis 1.3 MP mod is now open for business. We are using FLAC obviously with plenty of custom tweaks for players to enjoy

Download from MODDB here: http://www.moddb.com/mods/genesis-mod/d ... ltiplayer1

Everyone welcome :)

 Forum: The UnderVerse   Topic: The Underverse 12.3 Xmas Release Sneak peek

Posted: Mon Dec 25, 2017 3:49 am 

Replies: 2
Views: 920


Looking good :)

 Forum: Private Admin Area Access   Topic: FLAC - The new version

 Post subject: FLAC - The new version
Posted: Mon Mar 20, 2017 2:14 am 

Replies: 1
Views: 1599


Hi guys, long time no chat. Saw there is a new version of FLAC. I'm assuming all the old plugins work with the 64bit version of FLAC on Win 10 64bit?

 Forum: Freelancer Downloads   Topic: Models Giveaway

 Post subject: Re: Models Giveaway
Posted: Mon Mar 20, 2017 2:07 am 

Replies: 6
Views: 5963


I did many versions of the Vandal modular ship in my Genesis mod, look great if i don't mind saying so myself :)

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Sun Jun 02, 2013 2:47 am 

Replies: 57
Views: 48147


New 1.2 multiplayer version released! Focusing on server stability and bug fixes in this release. Also added turret zoom so when in turret view, you can zoom in or out on your ship. Download link updated in the original post. The OSP version has not been updated yet but the multiplayer version obvio...

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Sat Jun 01, 2013 8:34 am 

Replies: 29
Views: 20574


One of adoxas little addons is something called random jumpholes, allowing for misjumps going from system to system. Something like this would be ideal imho for an Elite based mod like yours.

http://adoxa.hostmyway.net/freelancer/plugins.html

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Sun May 19, 2013 10:27 am 

Replies: 57
Views: 48147


Trading opportunities abound in the mod. Get a copy of FL Companion and all will become clear. Trading is for trade ships, players on the server keep coming up with new trade routes everyday, and then gloat by letting me know. Icertainly wouldn't do it in a fighter as the returns are negligible. To ...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Sun May 19, 2013 4:34 am 

Replies: 57
Views: 48147


Simply position your ship above the entrance and it docks fine The wrecks are full, something not right on your end. You say you are playing SP, do you mean OSP or SP? The mod won't work in SP for starters. If you've altered any files, i can't be responsible for what's been changed. As to your comme...

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Sun May 19, 2013 4:24 am 

Replies: 29
Views: 20574


A word of caution with bloom. Not everyone like it. There's nothing worse than having something like that forced on a player. While i appreciate for some it's a good thing, also be nice to be able to turn it off. To this end, why not let players decide? The easiest route, especially if you have a mo...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Sat May 18, 2013 4:03 am 

Replies: 57
Views: 48147


Better guns always work, you can't expect to kill anything with just the start weapons, they tickle at best. With regards to the forum problem, no idea what that is as i get new people joining everyday. Seeing as you use windows defender, i'd look there first.

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Sat May 18, 2013 4:00 am 

Replies: 29
Views: 20574


Seeing we brought adoxa into the conversation, (never a bad thing to do), one of his little plugins is called Hudshift, available here: http://adoxa.3eeweb.com/freelancer/plugins.html Follow the ultra simple instructions and it works. Nightstalker used exactly the same method. I've been doing it thi...
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