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 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Sun Jun 02, 2013 2:47 am 

Replies: 57
Views: 38845


New 1.2 multiplayer version released! Focusing on server stability and bug fixes in this release. Also added turret zoom so when in turret view, you can zoom in or out on your ship. Download link updated in the original post. The OSP version has not been updated yet but the multiplayer version obvio...

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Sat Jun 01, 2013 8:34 am 

Replies: 29
Views: 16188


One of adoxas little addons is something called random jumpholes, allowing for misjumps going from system to system. Something like this would be ideal imho for an Elite based mod like yours.

http://adoxa.hostmyway.net/freelancer/plugins.html

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Sun May 19, 2013 10:27 am 

Replies: 57
Views: 38845


Trading opportunities abound in the mod. Get a copy of FL Companion and all will become clear. Trading is for trade ships, players on the server keep coming up with new trade routes everyday, and then gloat by letting me know. Icertainly wouldn't do it in a fighter as the returns are negligible. To ...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Sun May 19, 2013 4:34 am 

Replies: 57
Views: 38845


Simply position your ship above the entrance and it docks fine The wrecks are full, something not right on your end. You say you are playing SP, do you mean OSP or SP? The mod won't work in SP for starters. If you've altered any files, i can't be responsible for what's been changed. As to your comme...

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Sun May 19, 2013 4:24 am 

Replies: 29
Views: 16188


A word of caution with bloom. Not everyone like it. There's nothing worse than having something like that forced on a player. While i appreciate for some it's a good thing, also be nice to be able to turn it off. To this end, why not let players decide? The easiest route, especially if you have a mo...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Sat May 18, 2013 4:03 am 

Replies: 57
Views: 38845


Better guns always work, you can't expect to kill anything with just the start weapons, they tickle at best. With regards to the forum problem, no idea what that is as i get new people joining everyday. Seeing as you use windows defender, i'd look there first.

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Sat May 18, 2013 4:00 am 

Replies: 29
Views: 16188


Seeing we brought adoxa into the conversation, (never a bad thing to do), one of his little plugins is called Hudshift, available here: http://adoxa.3eeweb.com/freelancer/plugins.html Follow the ultra simple instructions and it works. Nightstalker used exactly the same method. I've been doing it thi...

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Tue May 14, 2013 4:51 am 

Replies: 29
Views: 16188


Nice to see some results. Want to see more, want to see more. When you get round to it, might want to think about widescreen support, i can give you a link to the bits that you need for that and walk you through adding it in :)

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Fri May 03, 2013 9:04 am 

Replies: 57
Views: 38845


Daggit wrote:
So will there be a dedicated server to play it on?


Yes is the simple answer which is why i released the multiplayer version. Server is in Texas.

 Forum: Freelancer Tutorials   Topic: Random Modding Questions

Posted: Fri Apr 19, 2013 4:51 am 

Replies: 6
Views: 5297


Resources.dll has most of those entries in. The animation in the start screens while compressed into a THN file is actually using LUA, so if you're a dab hand at that, go for it. Start screens are easy to change, otherwise what Dwn said :)

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Fri Apr 19, 2013 4:47 am 

Replies: 29
Views: 16188


Nice update. Check your mail :)

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Thu Apr 18, 2013 2:38 am 

Replies: 57
Views: 38845


New 1.1 versions of Genesis have been released with support for MP now included. Make sure you download the correct version. Links updated in OP. Enjoy :)

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Mon Apr 15, 2013 9:49 am 

Replies: 57
Views: 38845


As stated before, Alcatraz is the prison system in MP so it only works in MP, therefore it's not available in the OSP version. As also stated before, Heaven is the admin system so no use in making it available to players as there's only admin stuff there, again in MP only. There will be a dedicated ...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Mon Apr 15, 2013 1:36 am 

Replies: 57
Views: 38845


The two systems you refer to are for MP use only. Alcatraz as you quite rightly say is the prison system and will house server inmates deemed too dangerous to play. Heaven is the admin system that houses the server admin ships. You can get friendly with the Fugitives, takes a while but it's doable. ...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Mon Apr 01, 2013 12:59 pm 

Replies: 57
Views: 38845


Thanks for the comments guys. Overall i'm happy with my last effort for FL. It is after all only v.1 plus i'm already beta testing the 1.1 versions with fixes and other stuff and trying to sort out MP stability for the server that will host Genesis in the US, oh the joys of remote access. With any m...
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