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 Forum: Welcome   Topic: Howdy.

 Post subject: Re: Howdy.
Posted: Sun Sep 05, 2010 12:51 am 

Replies: 4
Views: 10


Greetings

 Forum: The UnderVerse   Topic: Fun with Join Messages

 Post subject: Re: Fun with Join Messages
Posted: Sat Sep 04, 2010 6:20 am 

Replies: 6
Views: 38


Sent you a pm. :)

 Forum: The UnderVerse   Topic: Fun with Join Messages

 Post subject: Re: Fun with Join Messages
Posted: Fri Sep 03, 2010 5:16 am 

Replies: 6
Views: 38


Yes :)
/setjoinmessage <message>

 Forum: Mod Version Number Reserve list   Topic: Mod version number reserve list

Posted: Thu Sep 02, 2010 4:56 pm 

Replies: 67
Views: 6350


Done ;)

 Forum: The UnderVerse   Topic: Lost

 Post subject: Re: Lost
Posted: Thu Sep 02, 2010 12:35 pm 

Replies: 6
Views: 26


Hehe, surprised your ship hadn't starting shaking before exploding.

 Forum: The UnderVerse   Topic: Lost

 Post subject: Lost
Posted: Sat Aug 28, 2010 2:09 am 

Replies: 6
Views: 26


Have you ever been doing a long trade run while modding or watching tv and looked up and realized you were hundreds of km off the map? Lol.

 Forum: Mod Version Number Reserve list   Topic: Mod version number reserve list

Posted: Wed Aug 25, 2010 5:58 am 

Replies: 67
Views: 6350


Ok, you have 9.2 - 9.299. This is 100 builds. Good luck! :)

 Forum: Mod Version Number Reserve list   Topic: Mod version number reserve list

Posted: Tue Aug 24, 2010 7:55 pm 

Replies: 67
Views: 6350


Got any numbers in mind? Or want me to make some up. :)

 Forum: The UnderVerse   Topic: Fun with Join Messages

 Post subject: Fun with Join Messages
Posted: Mon Aug 23, 2010 10:09 pm 

Replies: 6
Views: 38


:wink:

 Forum: The Gallery   Topic: ScreenShots!

 Post subject: Re: ScreenShots!
Posted: Thu Aug 19, 2010 9:36 pm 

Replies: 64
Views: 4161


Nice view of Uranus!

Sorry, couldn't resist. :)

Nice Ragnarok too, right?

 Forum: Private Admin Area Access   Topic: Admin Private Area - For access read this

Posted: Mon Aug 16, 2010 10:09 pm 

Replies: 6
Views: 605


Your request has been posted in the private forum, standby. :)

 Forum: Welcome   Topic: howdy doo

 Post subject: Re: howdy doo
Posted: Mon Aug 16, 2010 9:53 pm 

Replies: 5
Views: 50


Hiya Chris. :)

 Forum: Freelancer Tutorials   Topic: DwnUndrs Guide to Total Voice Conversions

Posted: Sun Aug 15, 2010 4:00 pm 

Replies: 7
Views: 577


AFAIK, all the utf files are referenced from inside the five built-in ini files and no where else. Unless it is hardcoded in the exe, you should be able to simply add a new reference in one of them and it will point to your new utf. Of course, something like NNvoice has to be hardcoded, so it is pos...

 Forum: Freelancer Tutorials   Topic: DwnUndrs Guide to Total Voice Conversions

Posted: Sat Aug 14, 2010 8:58 pm 

Replies: 7
Views: 577


Ah, you are doing story voices. Have you tried story_sounds.ini? They have paths to individual wav files rather than building a utf, might be easier for you?

 Forum: Freelancer Tutorials   Topic: DwnUndrs Guide to Total Voice Conversions

Posted: Sat Aug 14, 2010 3:43 pm 

Replies: 7
Views: 577


Freelancer.ini has the paths like so: [Data] solar = SOLAR\solararch.ini universe = UNIVERSE\universe.ini constants = constants.ini fonts = FONTS\fonts.ini rich_fonts = FONTS\rich_fonts.ini sounds = AUDIO\ambience_sounds.ini sounds = AUDIO\sounds.ini sounds = AUDIO\engine_sounds.ini sounds = AUDIO\i...
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