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 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Thu Mar 22, 2012 4:47 pm 

Replies: 547
Views: 160114


? Not real clear what the question is, but will try to answer it?? The Name of the System, (Alphabetical), The Number of the System as it shows on my list, The name of the First Base in my list in that system, The Number of Jump Holes in that system, and that followed by the Number assigned to that...

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Wed Mar 21, 2012 8:28 am 

Replies: 547
Views: 160114


Following is a list of Systems, (Numbered), Bases, (Numbered), Numbers of Jump Holes per System. I attempted to enter it as a table yesterday, and it went to a Jumble of Messed up text in a Vertical Line, 70 Yards Long. So, it will now become a Wall of Text that I hope you can make since of: System,...

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Tue Mar 20, 2012 6:18 pm 

Replies: 547
Views: 160114


Shields are now loot-able (and useable they have the players shields on them now) on all NPC Ships that have shields. No mod needed changes are server-side. As I posted before, I am finding that the shields are dropping. I seem to be getting 1 for around each 10 kills or in that ratio. I just kille...

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Tue Mar 20, 2012 3:57 pm 

Replies: 547
Views: 160114


When I made the last post, it said the file Uploaded, but I do not see a link for it???

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Tue Mar 20, 2012 3:55 pm 

Replies: 547
Views: 160114


I am attempting to post the information I put together while working on Map Completion.

Crosses fingers....

Here is hoping it gets posted...

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Tue Mar 20, 2012 5:16 am 

Replies: 547
Views: 160114


I edited my post above with Target Numbers for players.
Systems, Bases, and Jump Holes.

 Forum: FlyByU's Freelancer Server   Topic: Suggestions of Where to Buy Freelancer

Posted: Mon Mar 19, 2012 7:38 pm 

Replies: 3
Views: 2874


Then again: the No CD Patch

http://the-starport.net/modules/wfdownloads/

Look under Critical Downloads.

 Forum: FlyByU's Freelancer Server   Topic: Suggestions of Where to Buy Freelancer

Posted: Mon Mar 19, 2012 7:29 pm 

Replies: 3
Views: 2874


I recall Recon looking for an extra Disk for Multiple Computer Access.

I ran across the following information posted on freelancers Reactor site:

http://the-starport.net/freelancer/wiki ... Freelancer

This may get you what you are looking for, Good Luck.

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Mon Mar 19, 2012 5:38 pm 

Replies: 547
Views: 160114


FlyByU, Can you please check these numbers and let me know if I have completed the Map. 43 Hours and 28 Minuets: 47 Systems 163 Bases 132 Jump Holes If I missed any Bases or Jump Holes, it will take much longer to figure out which I missed. These numbers do not include Omicron Miner and the two adj...

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Mon Mar 19, 2012 8:24 am 

Replies: 547
Views: 160114


Shields are now loot-able (and useable they have the players shields on them now) on all NPC Ships that have shields. No mod needed changes are server-side. I killed about 30 or so ships, Police, Xenos, and Universal I think. I got 2 class 1 shields, and 1 Missile Launcher with some Missiles. As I ...

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Mon Mar 19, 2012 7:47 am 

Replies: 547
Views: 160114


Shields are now loot-able (and useable they have the players shields on them now) on all NPC Ships that have shields. No mod needed changes are server-side. I will test these out, probably today. Will let you know if I see any problems. btw. can you please verify for me the numbers I posted above f...

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Sun Mar 18, 2012 9:46 am 

Replies: 547
Views: 160114


I think me and sev have done* this before . good call LW , Allso we did how many bases and JH's we could fined , and we got some realy cool free stuff like **Nomad weaps sheilds that sort of stuff. *I try to do that on every server I play on. **Another good suggestion, but I would hold those for......

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Sat Mar 17, 2012 9:19 pm 

Replies: 547
Views: 160114


FINALLY!!! :mrgreen: 50 Hours and 10 Minuets: (Damn, my old record was 39 Hours :oops: ) 47 Systems 165 Bases (There are 166, but Tekagie's can not be Docked on) 138 Jump Holes If I missed any Bases or Jump Holes, it will take much longer to figure out which I missed. These numbers do not include O...

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Fri Mar 16, 2012 2:14 pm 

Replies: 547
Views: 160114


Thanks FlyByU, I guess we will just have to wait for that then. I wanted to ask other players if they would be interested in an Award for accomplishments program? After near 30 Hrs of play, I have $10 Million that is burning a hole in my pocket. I already thought: 1. Map Completion - $1* Million per...

 Forum: FlyByU's Freelancer Server   Topic: Re: Discussion of FlyByU's Freelancer Server & Mod

Posted: Fri Mar 16, 2012 7:45 am 

Replies: 547
Views: 160114


I wanted to ask if there was any chance of putting a Jump hole to Omicron Miner without having to use a Mod? Maybe somewhere in the back of the Upper Nomad system? I checked the Alien gate and the Lair JH in there with my SP Toon, and they each work. That would give players another 3 systems to get ...
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