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 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Sat May 18, 2013 4:00 am 

Replies: 29
Views: 21330


Seeing we brought adoxa into the conversation, (never a bad thing to do), one of his little plugins is called Hudshift, available here: http://adoxa.3eeweb.com/freelancer/plugins.html Follow the ultra simple instructions and it works. Nightstalker used exactly the same method. I've been doing it thi...

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Tue May 14, 2013 4:51 am 

Replies: 29
Views: 21330


Nice to see some results. Want to see more, want to see more. When you get round to it, might want to think about widescreen support, i can give you a link to the bits that you need for that and walk you through adding it in :)

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Fri May 03, 2013 9:04 am 

Replies: 57
Views: 49707


Daggit wrote:
So will there be a dedicated server to play it on?


Yes is the simple answer which is why i released the multiplayer version. Server is in Texas.

 Forum: Freelancer Tutorials   Topic: Random Modding Questions

Posted: Fri Apr 19, 2013 4:51 am 

Replies: 6
Views: 6765


Resources.dll has most of those entries in. The animation in the start screens while compressed into a THN file is actually using LUA, so if you're a dab hand at that, go for it. Start screens are easy to change, otherwise what Dwn said :)

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Fri Apr 19, 2013 4:47 am 

Replies: 29
Views: 21330


Nice update. Check your mail :)

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Thu Apr 18, 2013 2:38 am 

Replies: 57
Views: 49707


New 1.1 versions of Genesis have been released with support for MP now included. Make sure you download the correct version. Links updated in OP. Enjoy :)

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Mon Apr 15, 2013 9:49 am 

Replies: 57
Views: 49707


As stated before, Alcatraz is the prison system in MP so it only works in MP, therefore it's not available in the OSP version. As also stated before, Heaven is the admin system so no use in making it available to players as there's only admin stuff there, again in MP only. There will be a dedicated ...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Mon Apr 15, 2013 1:36 am 

Replies: 57
Views: 49707


The two systems you refer to are for MP use only. Alcatraz as you quite rightly say is the prison system and will house server inmates deemed too dangerous to play. Heaven is the admin system that houses the server admin ships. You can get friendly with the Fugitives, takes a while but it's doable. ...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Mon Apr 01, 2013 12:59 pm 

Replies: 57
Views: 49707


Thanks for the comments guys. Overall i'm happy with my last effort for FL. It is after all only v.1 plus i'm already beta testing the 1.1 versions with fixes and other stuff and trying to sort out MP stability for the server that will host Genesis in the US, oh the joys of remote access. With any m...

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Mon Apr 01, 2013 5:39 am 

Replies: 57
Views: 49707


Thx for the reply Daggit. Always good to hear an honest opinion :) I think the scaling is a Freelancer thing tbh. It was never right to start with, think most of us would agree there and the fact i have the planets larger simply highlights that. The lag you are reporting i've not noticed. I run the ...

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Tue Mar 26, 2013 5:46 am 

Replies: 29
Views: 21330


Keep us all posted as i'm really curious how you get on with this, i'll see if i can dig out some more station models for you

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Tue Mar 26, 2013 5:40 am 

Replies: 57
Views: 49707


I gave the npc's the same shields as players so they do regen. I did have them using bats and bots but found it took forever to kill them, especially with the really high paying nomad missions later in the game so i took that feature out. Got tired of doing missions which took 30 mins to complete, e...

 Forum: FL Community News & Interviews   Topic: Freelancer Mod Manger 1.5 beta 1

Posted: Wed Mar 20, 2013 1:53 pm 

Replies: 7
Views: 7261


Thought Adoxa had taken over development, saw something on Starport about it

 Forum: Assorted Mod News and Advertisements   Topic: Genesis 1.2 mod released!

Posted: Wed Mar 20, 2013 12:56 pm 

Replies: 57
Views: 49707


I've been working on the multiplayer version of Genesis and I thought i wasn't going to add any more ships, but then I saw this. It's taken from an early Freelancer Beta from 2002 and converted by a clever chap called Skotty. This is a Nomad Elite fighter with working spike animation. It activates w...

 Forum: Welcome   Topic: Hello

 Post subject: Re: Hello
Posted: Thu Mar 14, 2013 12:15 pm 

Replies: 29
Views: 21330


You may find this interesting then. This video shows off one of Griff's updated Coriolis stations i converted with proper docking ;) I'm wondering if the sur file i included with the ship pack you downloaded is the old one, honestly can't remember, it's been a while http://www.youtube.com/watch?v=Tt...
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