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 Post subject: Suggestions
 Post Posted: Thu Aug 26, 2010 11:48 am 
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FlyByU's Server is now Open post any Suggestions in this thread.

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 Post subject: Re: Suggestions
 Post Posted: Thu Sep 29, 2011 8:42 pm 
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How about adding the Roll-Over and Up & Down strafing in the next version. I've been using it elsewhere and miss it. I think it's andoxa's addition?

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 Post subject: Re: Suggestions
 Post Posted: Sat Oct 01, 2011 7:24 pm 
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HunterKiller wrote:
How about adding the Roll-Over and Up & Down strafing in the next version. I've been using it elsewhere and miss it. I think it's andoxa's addition?



I remember seeing that years ago on TLR it was a mod of its own. If I can find it I can code it in when I update again. IIRC it was called Roll Baby Roll.

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 Post subject: Re: Suggestions
 Post Posted: Sat Oct 01, 2011 8:26 pm 
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That has been built into the UnderVerse since day one and we haven't had a single complaint.


Attachments:
Roll Baby Roll.zip [7.17 KiB]
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 Post subject: Re: Suggestions
 Post Posted: Sat Oct 01, 2011 8:34 pm 
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That looks like 0.1 Dwn

Wasnt this the last updated ?

1.0

http://www.aegir.bur.st/files/freelancer/index.php


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 Post subject: Re: Suggestions
 Post Posted: Sun Oct 02, 2011 8:37 am 
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Thanks all. :)

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 Post subject: Re: Suggestions
 Post Posted: Sun Oct 02, 2011 9:31 am 
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Thanks guys for the links will add it to the list.

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 Post subject: Re: Suggestions
 Post Posted: Wed Nov 02, 2011 6:11 pm 
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Hey, FBU. Are there any more unique Mancer Ships that might be worth adding?

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 Post subject: Re: Suggestions
 Post Posted: Thu Nov 03, 2011 3:28 pm 
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HunterKiller wrote:
Hey, FBU. Are there any more unique Mancer Ships that might be worth adding?


Not that I know of. He made a lot of Star Wars ships also.

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 Post subject: Re: Suggestions
 Post Posted: Fri Nov 04, 2011 11:22 pm 
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Just wondering because all of them so far, still look like original Freelancer only more customized. like the 64 Mustang to the 2011 model. :lol:

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 Post subject: Re: Suggestions
 Post Posted: Thu Apr 05, 2012 5:00 pm 
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I have been asked about adding Gunships and or Cruisers to the mod. Would anyone be interested in something like this? Remember if its to big and you dock on a base you may not be able to get out of the dock because you are to big some will be planets only depending on which ones you would want added if people want them that is. Please post your opinions.

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 Post subject: Re: Suggestions
 Post Posted: Thu Apr 05, 2012 5:38 pm 
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Some one had a fix for that dont know exactly how it worked all i know when you get stuck you go to the consel and type stuck and you where freed .

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 Post subject: Re: Suggestions
 Post Posted: Thu Apr 05, 2012 5:48 pm 
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Discovery Relaxed RP thats where i used it . A Soulforge train word be great , thet got round docking on small bases buy morring , if you got stuck just type stuck lol , so you could dock any where big transport battle ships the lot even a Mamoth ore miner , so it is possible ;)) .

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 Post subject: Re: Suggestions
 Post Posted: Thu Apr 05, 2012 8:30 pm 
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HunterKiller wrote:
Thanks all. :)


FlyByU wrote:
Thanks guys for the links will add it to the list.


I was on Lancers Reactor some days back, and saw one called Arrow(Something)

Some time back, FBU had Cleared that one to use on his server. It had Rollover, and Vertical Straif, not sure what else, but when I saw the name that mod came back into mind for what it was.


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 Post subject: Re: Suggestions
 Post Posted: Thu Apr 05, 2012 8:50 pm 
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I played Larger Ships, in MP, and one Nomad Battleship in SP Mode.

The larger ships seem to usually have some issue or another. As Recon Posted above, If Mooring at all bases or planets can work, then most of the problems can be gotten around I suppose.

In one large Train, I could not get to the Docking ring to land, and kept bouncing in the Asteroids around the planet. I needed to die to re-spawn and get another ship. I was stuck in the asteroid field, and try as I may, I could not dive into the planet in the field to blow up the ship. If it had not been for another player showing mercy, and shooting me, I might still be there bouncing back and forth today.

In an SP Game, I tried to use a Nomad Battleship. When I headed for the Escort mission at start, it would NOT Dock with the trade lane. After the third or fourth call to dock with the lane Kent bid me farewell, and the game ended in failure.

There was even a Long Freighter, Silver in color??, that when it entered some bases, stuck out the end of the bay, and the door could not close, therefore the dock scene could not end. If as was suggested, this type of ship could default to Moor, and could also Dock with Trade Lanes, then all ships are welcome, except Tie Fighters.......Maybe X Wings could make it in?? not crazy for them either.

The Small Train, or Armored Transport would be nice add for Traders. Given some good Turrets, and plenty of Botts, they can make it through.


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