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 Post subject: EnvMap errors
 Post Posted: Mon Dec 22, 2008 11:01 pm 
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Too good to lose, this is reposted from the old TLR archive:

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Bejaymac
Old TLR user


Joined: 09 Feb 2005
Posts: 888


PostPosted: Wed Jul 04, 2007 4:57 pm Post subject: Reply with quote


The "WARNING: ShapeDB:" I can help with as I''ve just got rid of a million and one of the damn things from the one system. One of the causes is the "envmapglass", this is a cube map texture that is used to add reflections to transparent cockpits, because so many custom ships & capships don''t have a transparent cockpit FL throws up this error. Open the "Effect_shapes.ini" in the FX folder and change this bit

[Texture
file = fx\envmapglass.txm
tex_shape = envmapglass

to this

;[Texture
;file = fx\envmapglass.txm
;tex_shape = envmapglass

FL will now ignore that part and you should now lose most of those errors, if there are still some left then the only other one I know is misspelt hardpoints, FL is case sensative where thier concerned, so a hardpoint that normally looks like this "HpWeapon" is fine but doing this "hpweapon" in the CMP will cause this error to.

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